;Game over storyboard. [SceneDef] spr = gameover.sff ;------------------------------------ ; Display "game over" animation [Scene 0] ; Fade fadein.time = 30 fadeout.time = 30 fadeout.col = 255,255,255 ; Screen color clearcolor = 255,255,255 ; Overlay Anims (from 0 to 9) layerall.pos = 160,120 ;Default position for all layers layer0.anim = 0 ;Anim action number layer0.starttime = 30 ;Time to start displaying the anim ; Total time end.time = 200 ; Fade from white to black [Scene 1] fadein.time = 30 fadein.col = 255,255,255 ; Screen color clearcolor = 0,0,0 ; Total time end.time = 30 ;------------------------------------ ;Animation for game over (shakes the sprite) [Begin Action 0] 0,0, 0,125, 1 0,0, 0,-100, 1 0,0, 0,-80, 1 0,0, 0,64, 1 0,0, 0,-51, 1 0,0, 0,41, 1 0,0, 0,-32, 1 0,0, 0,26, 1 0,0, 0,-21, 1 0,0, 0,16, 1 0,0, 0,-13, 1 0,0, 0,10, 1 0,0, 0,-8, 1 0,0, 0,7, 1 0,0, 0,-5, 1 0,0, 0,4, 1 0,0, 0,-4, 1 0,0, 0,3, 1 0,0, 0,-2, 1 0,0, 0,1, 1 0,0, 0,-1, 1 0,0, 0,0, -1